Meta

Meta – Hero

Meta owns four of the largest social media platforms, each with over one billion monthly active users.

I joined Meta as the design lead for the Facebook Incubator. I oversaw design for all Incubator products, developed 0-1 strategies, promoted best practices, and mentored colleagues across disciplines. I collaborated vertically with pillars to identify and validate new incubation opportunities; horizontally on the design leadership council to staff and ship the highest priority projects. I led two major initiatives, managed multiple sprints, and joined a hackathon. My efforts doubled design system adoption and improved product quality.

Short-Form Video

  • Design Director
  • Principal Designer

A majority of my tenure focused on SFV. I worked across Facebook and Instagram to integrate Reels into Groups — ensuring they thrived in communities through projects like attribution, chaining, and resharing. I led design for a major initiative, recruiting and directing dozens of designers from across the company. This effort identified and implemented numerous enhancements that were immediately shipped to increase user-generated content, expand reach, boost interaction, and support unification efforts.

Visions

  • Product Manager
  • Principal Designer

I was expected to push teams to pursue what they thought they should rather than what they thought they could. I joined teams exploring themes such as product hacking, fitness, motivation, and connection. In a hybrid product/design capacity, I isolated the best starting tests, crafted initial specs, designed visions, and provided clear iteration paths. My efforts set teams up for success, leading to successful product launches and aligning emerging ideas with important horizontal efforts.

Immersion

  • Design Director
  • Principal Designer

Enhancing Facebook's immersion was identified as a competitive opportunity by the design leadership council. I led an immersive design workshop and crafted concepts that influenced multiple roadmaps. Additionally, I collaborated with a grassroots, company-wide team to produce a sizzle reel exploring how we might make Facebook more immersive.

Quality

  • Product Manager
  • Principal Designer
  • Designed with John MacMenamin

I defined new metrics that enabled us to quantify quality. I moved the needle by evangelizing best practices, incorporating linting into design reviews, and automating the bug filing process. These changes incentivized colleagues to leverage existing components and more actively participate in bug reporting during alphas/betas. My efforts increased design quality by 100%.

To further boost quality improvements, I built an extension to the Facebook Design System to power a new Figma starter file. This empowered colleagues to create internally branded Figma projects with consistent structures, flows, and statuses in a matter of seconds.

Meta – Starter Files Library Thumbnail
The Starter Files Library thumbnail demonstrated four of the included components.

Unification

  • Principal Designer

Unifying redundant interfaces was a key focus for the design leadership council. I identified several opportunities to make our design language more cohesive, formalize product hacks, increase consistency, and reduce complexity. I consulted on multiple share sheet sprints and designed unification recommendations for creation, post types, and reactions.

Meta – Unification Efforts Screenshot
Unified creation, reactions, and sheets.

Connections

  • Design Director
  • Principal Designer

Creating meaningful connections was a core tenet of the Communities organization. I led design for a major initiative, recruiting and directing dozens of designers from across the company. Our team explored new ways to foster mutual connections. This effort converted implicit connections into explicit connections and helped group members get to know each other better.

Interests

  • Design Director
  • Principal Designer
  • Designed with Vivian Jauregui & Charlotte Wang

I shipped two versions of additional profiles, led multiple sprints, and designed several visions that helped young adults discover new interests and explore their passions anonymously.